本文主要介绍组件化常用三种通讯方式
.
通过下面简单示例 引入URL 路由
//MTMediator.h --- start
typedef void(^MTMediatorProcessBlock)(NSDictionary *params);
+ (void)registerScheme:(NSString *)scheme processBlock:(MTMediatorProcessBlock)processBlock;
+ (void)openUrl:(NSString *)url params:(NSDictionary *)params;
//MTMediator.h --- end
//MTMediator.m --- start
+ (NSMutableDictionary *)mediatorCache{
static NSMutableDictionary *cacheScheme;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
cacheScheme = @{}.mutableCopy;
});
return cacheScheme;
}
+ (void)registerScheme:(NSString *)scheme processBlock:(MTMediatorProcessBlock)processBlock{
if (scheme.length > 0 && processBlock) {
[[[self class] mediatorCache] setObject:processBlock forKey:scheme];
}
}
+ (void)openUrl:(NSString *)url params:(NSDictionary *)params{
MTMediatorProcessBlock block = [[[self class] mediatorCache] objectForKey:url];
if (block) {
block(params);
}
}
//MTMediator.m --- end
//注册 --- start
+ (void)load {
[MTMediator registerScheme:@"detail://" processBlock:^(NSDictionary * _Nonnull params) {
NSString *url = (NSString *)[params objectForKey:@"url"];
UINavigationController *navigationController = (UINavigationController *)[params objectForKey:@"controller"];
MTDetailViewController *controller = [[MTDetailViewController alloc] initWithUrlString:url];
// controller.title = [NSString stringWithFormat:@"%@", @(indexPath.row)];
[navigationController pushViewController:controller animated:YES];
}];
}
//注册 --- end
//调用 --- start
//URL Scheme
[MTMediator openUrl:@"detail://" params:@{@"url":item.articleUrl,@"controller":self.navigationController}];
//调用 --- end
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说明:
- 参考了系统URL Scheme机制
- 参数传递通过dictionary,对调用者不透明
目前iOS上大部分路由工具都是基于URL匹配的,或者是根据命名约定,用runtime方法进行动态调用
这些动态化的方案的优点是实现简单,缺点是需要维护字符串表,或者依赖于命名约定,无法在编译时暴露出所有问题,需要在运行时才能发现错误。
URL路由方式主要是以蘑菇街为代表的的MGJRouter
其实现思路是:
ModuleManager
注册Url
,有些时候不需要实例化,使用class注册ModuleManager
传递URL,参数跟随URL以GET方式传递,类似openURL。然后由ModuleManager负责调度组件B,最后完成任务。// 1、注册某个URL
MGJRouter.registerURLPattern("app://home") { (info) in
print("info: (info)")
}
//2、调用路由
MGJRouter.openURL("app://home")
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URL 路由的优点
URl 路由的缺点
除了MGJRouter
,还有以下这些三方框架
简单示例引入
//MTMediator.h
#import <UIKit/UIKit.h>
#import <Foundation/Foundation.h>
NS_ASSUME_NONNULL_BEGIN
@interface MTMediator : NSObject
//target action
+ ( __kindof UIViewController *)detailViewControllerWithUrl:(NSString *)detailUrl;
@end
NS_ASSUME_NONNULL_END
//MTMediator.m
#import "MTMediator.h"
@implementation MTMediator
+ ( __kindof UIViewController *)detailViewControllerWithUrl:(NSString *)detailUrl{
Class detailVC = NSClassFromString(@"MTDetailViewController");
UIViewController *controller = [[detailVC alloc] performSelector:NSSelectorFromString(@"initWithUrlString:") withObject:detailUrl];
return controller;
}
@end
//调用
//Target - Action
UIViewController *vc = [MTMediator detailViewControllerWithUrl:item.articleUrl];
vc.title = @"详情啊";
[self.navigationController pushViewController:vc animated:YES];
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说明:
- 硬编码方式(直接调用,不利于维护和扩展)
- perform 最多能传递2个参数,可以传入字典避免参数过多
- (id)performSelector:(SEL)aSelector withObject:(id)object1 withObject:(id)object2;
- initWithUrlString:方法必须实现 否则找不到sel崩溃
- 业务逻辑柔合在Mediator中,可以各个模块写各自的MTMediator扩展
三方框架其主要的代表框架是casatwy的CTMediator
这个方案是基于OC的runtime、category特性动态获取模块,例如通过NSClassFromString
获取类并创建实例,通过performSelector + NSInvocation
动态调用方法
其实现思路是:
CTMediator简单使用:
//******* 1、分类定义新接口
extension CTMediator{
@objc func A_showHome()->UIViewController?{
//在swift中使用时,需要传入对应项目的target名称,否则会找不到视图控制器
let params = [
kCTMediatorParamsKeySwiftTargetModuleName: "CJLBase_Example"
]
//CTMediator提供的performTarget:action:params:shouldCacheTarget:方法 通过传入name,找到对应的targer和action
if let vc = self.performTarget("A", action: "Extension_HomeViewController", params: params, shouldCacheTarget: false) as? UIViewController{
return vc
}
return nil
}
}
//******* 2、模块提供者提供target-action的调用方式(对外需要加上public关键字)
class Target_A: NSObject {
@objc func Action_Extension_HomeViewController(_ params: [String: Any])->UIViewController{
let home = HomeViewController()
return home
}
}
//******* 3、使用
if let vc = CTMediator.sharedInstance().A_showHome() {
self.navigationController?.pushViewController(vc, animated: true)
}
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其模块间的引用关系如下图所示:
优点
分类
可以明确声明接口,进行编译检查轻量
缺点
mediator
和 target
中重新添加每一个接口,模块化时代码较为繁琐category
中仍然引入了字符串硬编码
,内部使用字典传参,一定程度上也存在和 URL 路由相同的问题performTarget
来到CTMediator
中的具体实现,即performTarget:action:params:shouldCacheTarget:
,主要是通过传入的name,找到对应的target
和 action
- (id)performTarget:(NSString *)targetName action:(NSString *)actionName params:(NSDictionary *)params shouldCacheTarget:(BOOL)shouldCacheTarget
{
if (targetName == nil || actionName == nil) {
return nil;
}
//在swift中使用时,需要传入对应项目的target名称,否则会找不到视图控制器
NSString *swiftModuleName = params[kCTMediatorParamsKeySwiftTargetModuleName];
// generate target 生成target
NSString *targetClassString = nil;
if (swiftModuleName.length > 0) {
//swift中target文件名拼接
targetClassString = [NSString stringWithFormat:@"%@.Target_%@", swiftModuleName, targetName];
} else {
//OC中target文件名拼接
targetClassString = [NSString stringWithFormat:@"Target_%@", targetName];
}
//缓存中查找target
NSObject *target = [self safeFetchCachedTarget:targetClassString];
//缓存中没有target
if (target == nil) {
//通过字符串获取对应的类
Class targetClass = NSClassFromString(targetClassString);
//创建实例
target = [[targetClass alloc] init];
}
// generate action 生成action方法名称
NSString *actionString = [NSString stringWithFormat:@"Action_%@:", actionName];
//通过方法名字符串获取对应的sel
SEL action = NSSelectorFromString(actionString);
if (target == nil) {
// 这里是处理无响应请求的地方之一,这个demo做得比较简单,如果没有可以响应的target,就直接return了。实际开发过程中是可以事先给一个固定的target专门用于在这个时候顶上,然后处理这种请求的
[self NoTargetActionResponseWithTargetString:targetClassString selectorString:actionString originParams:params];
return nil;
}
//是否需要缓存
if (shouldCacheTarget) {
[self safeSetCachedTarget:target key:targetClassString];
}
//是否响应sel
if ([target respondsToSelector:action]) {
//动态调用方法
return [self safePerformAction:action target:target params:params];
} else {
// 这里是处理无响应请求的地方,如果无响应,则尝试调用对应target的notFound方法统一处理
SEL action = NSSelectorFromString(@"notFound:");
if ([target respondsToSelector:action]) {
return [self safePerformAction:action target:target params:params];
} else {
// 这里也是处理无响应请求的地方,在notFound都没有的时候,这个demo是直接return了。实际开发过程中,可以用前面提到的固定的target顶上的。
[self NoTargetActionResponseWithTargetString:targetClassString selectorString:actionString originParams:params];
@synchronized (self) {
[self.cachedTarget removeObjectForKey:targetClassString];
}
return nil;
}
}
}
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safePerformAction:target:params:
实现,主要是通过invocation
进行参数传递+消息转发
- (id)safePerformAction:(SEL)action target:(NSObject *)target params:(NSDictionary *)params
{
//获取方法签名
NSMethodSignature* methodSig = [target methodSignatureForSelector:action];
if(methodSig == nil) {
return nil;
}
//获取方法签名中的返回类型,然后根据返回值完成参数传递
const char* retType = [methodSig methodReturnType];
//void类型
if (strcmp(retType, @encode(void)) == 0) {
...
}
//...省略其他类型的判断
}
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更多关于casatwy的CTMediator介绍 可以参见此篇文章解读
protocol
和对应的类
进行字典匹配
)动态创建实例
//具体的Protocol
//MTMediator.h --- start
@protocol MTDetailViewControllerProtocol <NSObject>
+ (__kindof UIViewController *)detailViewControllerWithUrl:(NSString *)detailUrl;
@end
@interface MTMediator : NSObject
+ (void)registerProtol:(Protocol *)protocol class:(Class)cls;
+ (Class)classForProtocol:(Protocol *)protocol;
@end
//MTMediator.h --- end
//MTMediator.m --- start
+ (void)registerProtol:(Protocol *)protocol class:(Class)cls{
if (protocol && cls) {
[[[self class] mediatorCache] setObject:cls forKey:NSStringFromProtocol(protocol)];
}
}
+ (Class)classForProtocol:(Protocol *)protocol{
return [[[self class] mediatorCache] objectForKey:NSStringFromProtocol(protocol)];
}
//MTMediator.m --- end
//被调用
//MTDetailViewController.h --- start
@protocol MTDetailViewControllerProtocol;
@interface MTDetailViewController : UIViewController<MTDetailViewControllerProtocol>
@end
//MTDetailViewController.h --- end
//MTDetailViewController.m --- start
+ (void)load {
[MTMediator registerProtol: @protocol(MTDetailViewControllerProtocol) class:[self class]];
}
#pragma mark - MTDetailViewControllerProtocol
+ ( __kindof UIViewController *)detailViewControllerWithUrl:(NSString *)detailUrl{
return [[MTDetailViewController alloc]initWithUrlString:detailUrl];
}
//MTDetailViewController.m --- end
//调用
Class cls = [MTMediator classForProtocol: @protocol(MTDetailViewControllerProtocol)];
if ([cls respondsToSelector: @selector(detailViewControllerWithUrl:)]) {
[self.navigationController pushViewController:[cls detailViewControllerWithUrl:item.articleUrl] animated:YES];
}
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说明:
- 被调用者先在中间件注册Protocol和Class对应关系,对外只暴漏Protocol
protocol比较典型的三方框架就是阿里的BeeHive。BeeHive
借鉴了Spring Service、Apache DSO的架构理念,采用AOP+扩展App生命周期API
形式,将业务功能
、基础功能
模块以模块方式以解决大型应用中的复杂问题,并让模块之间以Service形式调用
,将复杂问题切分,以AOP方式模块化服务。
BeeHive 核心思想
Service
的形式,避免了直接依赖。AppDelegate
中逻辑拆分,每个模块以微应用的形式独立存在。示例如下:
//******** 1、注册
[[BeeHive shareInstance] registerService:@protocol(HomeServiceProtocol) service:[BHViewController class]];
//******** 2、使用
#import "BHService.h"
id< HomeServiceProtocol > homeVc = [[BeeHive shareInstance] createService:@protocol(HomeServiceProtocol)];
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优点
缺点
OC runtime
创建对象,不支持swiftprotocol
和 class
的匹配,不支持更复杂的创建方式 和依赖注入除了BeeHive
,还有Swinject
在BeeHive
主要是通过BHModuleManager
来管理各个模块的。BHModuleManager
中只会管理已经被注册过的模块。
BeeHive提供了三种不同的注册形式,annotation
,静态plist
,动态注册
。Module、Service之间没有关联,每个业务模块可以单独实现Module或者Service的功能。
这种方式主要是通过BeeHiveMod
宏进行Annotation
标记
//***** 使用
BeeHiveMod(ShopModule)
//***** BeeHiveMod的宏定义
#define BeeHiveMod(name) \
class BeeHive; char * k##name##_mod BeeHiveDATA(BeehiveMods) = ""#name"";
//***** BeeHiveDATA的宏定义
#define BeeHiveDATA(sectname) __attribute((used, section("__DATA,"#sectname" ")))
//***** 全部转换出来后为下面的格式 以name是ShopModule为例
char * kShopModule_mod __attribute((used, section("__DATA,""BeehiveMods"" "))) = """ShopModule""";
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这里针对__attribute
需要说明以下几点
used
:用来修饰函数,被used修饰以后,意味着即使函数没有被引用,在Release下也不会被优化。如果不加这个修饰,那么Release环境链接器下会去掉没有被引用的段。__attribute__((section("name")))
来指明哪个段。数据则用__attribute__((used))
来标记,防止链接器会优化删除未被使用的段,然后将模块注入到__DATA
中此时Module已经被存储到Mach-O文件的特殊段中,那么如何取呢?
进入BHReadConfiguration
方法,主要是通过Mach-O
找到存储的数据段,取出放入数组中
NSArray<NSString *>* BHReadConfiguration(char *sectionName,const struct mach_header *mhp)
{
NSMutableArray *configs = [NSMutableArray array];
unsigned long size = 0;
#ifndef __LP64__
// 找到之前存储的数据段(Module找BeehiveMods段 和 Service找BeehiveServices段)的一片内存
uintptr_t *memory = (uintptr_t*)getsectiondata(mhp, SEG_DATA, sectionName, &size);
#else
const struct mach_header_64 *mhp64 = (const struct mach_header_64 *)mhp;
uintptr_t *memory = (uintptr_t*)getsectiondata(mhp64, SEG_DATA, sectionName, &size);
#endif
unsigned long counter = size/sizeof(void*);
// 把特殊段里面的数据都转换成字符串存入数组中
for(int idx = 0; idx < counter; ++idx){
char *string = (char*)memory[idx];
NSString *str = [NSString stringWithUTF8String:string];
if(!str)continue;
BHLog(@"config = %@", str);
if(str) [configs addObject:str];
}
return configs;
}
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注册的dyld_callback
回调如下
static void dyld_callback(const struct mach_header *mhp, intptr_t vmaddr_slide)
{
NSArray *mods = BHReadConfiguration(BeehiveModSectName, mhp);
for (NSString *modName in mods) {
Class cls;
if (modName) {
cls = NSClassFromString(modName);
if (cls) {
[[BHModuleManager sharedManager] registerDynamicModule:cls];
}
}
}
//register services
NSArray<NSString *> *services = BHReadConfiguration(BeehiveServiceSectName,mhp);
for (NSString *map in services) {
NSData *jsonData = [map dataUsingEncoding:NSUTF8StringEncoding];
NSError *error = nil;
id json = [NSJSONSerialization JSONObjectWithData:jsonData options:0 error:&error];
if (!error) {
if ([json isKindOfClass:[NSDictionary class]] && [json allKeys].count) {
NSString *protocol = [json allKeys][0];
NSString *clsName = [json allValues][0];
if (protocol && clsName) {
[[BHServiceManager sharedManager] registerService:NSProtocolFromString(protocol) implClass:NSClassFromString(clsName)];
}
}
}
}
}
__attribute__((constructor))
void initProphet() {
//_dyld_register_func_for_add_image函数是用来注册dyld加载镜像时的回调函数,在dyld加载镜像时,会执行注册过的回调函数
_dyld_register_func_for_add_image(dyld_callback);
}
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首先,需要设置好路径
[BHContext shareInstance].moduleConfigName = @"BeeHive.bundle/BeeHive";//可选,默认为BeeHive.bundle/BeeHive.plist
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创建plist文件,Plist
文件的格式也是数组中包含多个字典。字典里面有两个Key,一个是@"moduleLevel"
,另一个是@"moduleClass"
。注意根
的数组的名字叫@“moduleClasses”
。
进入loadLocalModules
方法,主要是从Plist
里面取出数组,然后把数组加入到BHModuleInfos
数组里面。
//初始化context时,加载Modules和Services
-(void)setContext:(BHContext *)context
{
_context = context;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
[self loadStaticServices];
[self loadStaticModules];
});
}
👇
//加载modules
- (void)loadStaticModules
{
// 读取本地plist文件里面的Module,并注册到BHModuleManager的BHModuleInfos数组中
[[BHModuleManager sharedManager] loadLocalModules];
//注册所有modules,在内部根据优先级进行排序
[[BHModuleManager sharedManager] registedAllModules];
}
👇
- (void)loadLocalModules
{
//plist文件路径
NSString *plistPath = [[NSBundle mainBundle] pathForResource:[BHContext shareInstance].moduleConfigName ofType:@"plist"];
//判断文件是否存在
if (![[NSFileManager defaultManager] fileExistsAtPath:plistPath]) {
return;
}
//读取整个文件[@"moduleClasses" : 数组]
NSDictionary *moduleList = [[NSDictionary alloc] initWithContentsOfFile:plistPath];
//通过moduleClasses key读取 数组 [[@"moduleClass":"aaa", @"moduleLevel": @"bbb"], [...]]
NSArray<NSDictionary *> *modulesArray = [moduleList objectForKey:kModuleArrayKey];
NSMutableDictionary<NSString *, NSNumber *> *moduleInfoByClass = @{}.mutableCopy;
//遍历数组
[self.BHModuleInfos enumerateObjectsUsingBlock:^(NSDictionary * _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
[moduleInfoByClass setObject:@1 forKey:[obj objectForKey:kModuleInfoNameKey]];
}];
[modulesArray enumerateObjectsUsingBlock:^(NSDictionary * _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
if (!moduleInfoByClass[[obj objectForKey:kModuleInfoNameKey]]) {
//存储到 BHModuleInfos 中
[self.BHModuleInfos addObject:obj];
}
}];
}
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该方法注册Module
就是在Load
方法里面注册Module的类
+ (void)load
{
[BeeHive registerDynamicModule:[self class]];
}
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进入registerDynamicModule
实现
+ (void)registerDynamicModule:(Class)moduleClass
{
[[BHModuleManager sharedManager] registerDynamicModule:moduleClass];
}
👇
- (void)registerDynamicModule:(Class)moduleClass
{
[self registerDynamicModule:moduleClass shouldTriggerInitEvent:NO];
}
👇
- (void)registerDynamicModule:(Class)moduleClass
shouldTriggerInitEvent:(BOOL)shouldTriggerInitEvent
{
[self addModuleFromObject:moduleClass shouldTriggerInitEvent:shouldTriggerInitEvent];
}
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和Annotation方式注册的dyld_callback
回调一样,最终会走到addModuleFromObject:shouldTriggerInitEvent:
方法中
- (void)addModuleFromObject:(id)object
shouldTriggerInitEvent:(BOOL)shouldTriggerInitEvent
{
Class class;
NSString *moduleName = nil;
if (object) {
class = object;
moduleName = NSStringFromClass(class);
} else {
return ;
}
__block BOOL flag = YES;
[self.BHModules enumerateObjectsUsingBlock:^(id _Nonnull obj, NSUInteger idx, BOOL * _Nonnull stop) {
if ([obj isKindOfClass:class]) {
flag = NO;
*stop = YES;
}
}];
if (!flag) {
return;
}
if ([class conformsToProtocol:@protocol(BHModuleProtocol)]) {
NSMutableDictionary *moduleInfo = [NSMutableDictionary dictionary];
BOOL responseBasicLevel = [class instancesRespondToSelector:@selector(basicModuleLevel)];
int levelInt = 1;
if (responseBasicLevel) {
levelInt = 0;
}
[moduleInfo setObject:@(levelInt) forKey:kModuleInfoLevelKey];
if (moduleName) {
[moduleInfo setObject:moduleName forKey:kModuleInfoNameKey];
}
[self.BHModuleInfos addObject:moduleInfo];
id<BHModuleProtocol> moduleInstance = [[class alloc] init];
[self.BHModules addObject:moduleInstance];
[moduleInfo setObject:@(YES) forKey:kModuleInfoHasInstantiatedKey];
[self.BHModules sortUsingComparator:^NSComparisonResult(id<BHModuleProtocol> moduleInstance1, id<BHModuleProtocol> moduleInstance2) {
NSNumber *module1Level = @(BHModuleNormal);
NSNumber *module2Level = @(BHModuleNormal);
if ([moduleInstance1 respondsToSelector:@selector(basicModuleLevel)]) {
module1Level = @(BHModuleBasic);
}
if ([moduleInstance2 respondsToSelector:@selector(basicModuleLevel)]) {
module2Level = @(BHModuleBasic);
}
if (module1Level.integerValue != module2Level.integerValue) {
return module1Level.integerValue > module2Level.integerValue;
} else {
NSInteger module1Priority = 0;
NSInteger module2Priority = 0;
if ([moduleInstance1 respondsToSelector:@selector(modulePriority)]) {
module1Priority = [moduleInstance1 modulePriority];
}
if ([moduleInstance2 respondsToSelector:@selector(modulePriority)]) {
module2Priority = [moduleInstance2 modulePriority];
}
return module1Priority < module2Priority;
}
}];
[self registerEventsByModuleInstance:moduleInstance];
if (shouldTriggerInitEvent) {
[self handleModuleEvent:BHMSetupEvent forTarget:moduleInstance withSeletorStr:nil andCustomParam:nil];
[self handleModulesInitEventForTarget:moduleInstance withCustomParam:nil];
dispatch_async(dispatch_get_main_queue(), ^{
[self handleModuleEvent:BHMSplashEvent forTarget:moduleInstance withSeletorStr:nil andCustomParam:nil];
});
}
}
}
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load方法,还可以使用BH_EXPORT_MODULE
宏代替
#define BH_EXPORT_MODULE(isAsync) \
+ (void)load { [BeeHive registerDynamicModule:[self class]]; } \
-(BOOL)async { return [[NSString stringWithUTF8String:#isAsync] boolValue];}
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BH_EXPORT_MODULE
宏里面可以传入一个参数,代表是否异步加载Module模块
,如果是YES
就是异步加载
,如果是NO
就是同步加载
。
BeeHive会给每个模块提供生命周期事件,用于与BeeHive宿主环境进行必要信息交互,感知模块生命周期的变化。
BeeHive各个模块会收到一些事件。在BHModuleManager
中,所有的事件被定义成了BHModuleEventType
枚举。如下所示,其中有2个事件很特殊,一个是BHMInitEvent
,一个是BHMTearDownEvent
typedef NS_ENUM(NSInteger, BHModuleEventType)
{
//设置Module模块
BHMSetupEvent = 0,
//用于初始化Module模块,例如环境判断,根据不同环境进行不同初始化
BHMInitEvent,
//用于拆除Module模块
BHMTearDownEvent,
BHMSplashEvent,
BHMQuickActionEvent,
BHMWillResignActiveEvent,
BHMDidEnterBackgroundEvent,
BHMWillEnterForegroundEvent,
BHMDidBecomeActiveEvent,
BHMWillTerminateEvent,
BHMUnmountEvent,
BHMOpenURLEvent,
BHMDidReceiveMemoryWarningEvent,
BHMDidFailToRegisterForRemoteNotificationsEvent,
BHMDidRegisterForRemoteNotificationsEvent,
BHMDidReceiveRemoteNotificationEvent,
BHMDidReceiveLocalNotificationEvent,
BHMWillPresentNotificationEvent,
BHMDidReceiveNotificationResponseEvent,
BHMWillContinueUserActivityEvent,
BHMContinueUserActivityEvent,
BHMDidFailToContinueUserActivityEvent,
BHMDidUpdateUserActivityEvent,
BHMHandleWatchKitExtensionRequestEvent,
BHMDidCustomEvent = 1000
};
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主要分为三种
系统事件
:主要是指Application生命周期事件
!
一般的做法是`AppDelegate`改为`继承自BHAppDelegate`
```
@interface TestAppDelegate : BHAppDelegate <UIApplicationDelegate>
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```
2、应用事件
:官方给出的流程图,其中modSetup
、modInit
等,可以用于编码实现各插件模块的设置与初始化。
自定义事件
以上所有的事件都可以通过调用BHModuleManager
的triggerEvent:
来处理。
- (void)triggerEvent:(NSInteger)eventType
{
[self triggerEvent:eventType withCustomParam:nil];
}
👇
- (void)triggerEvent:(NSInteger)eventType
withCustomParam:(NSDictionary *)customParam {
[self handleModuleEvent:eventType forTarget:nil withCustomParam:customParam];
}
👇
#pragma mark - module protocol
- (void)handleModuleEvent:(NSInteger)eventType
forTarget:(id<BHModuleProtocol>)target
withCustomParam:(NSDictionary *)customParam
{
switch (eventType) {
//初始化事件
case BHMInitEvent:
//special
[self handleModulesInitEventForTarget:nil withCustomParam :customParam];
break;
//析构事件
case BHMTearDownEvent:
//special
[self handleModulesTearDownEventForTarget:nil withCustomParam:customParam];
break;
//其他3类事件
default: {
NSString *selectorStr = [self.BHSelectorByEvent objectForKey:@(eventType)];
[self handleModuleEvent:eventType forTarget:nil withSeletorStr:selectorStr andCustomParam:customParam];
}
break;
}
}
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从上面的代码中可以发现,除去BHMInitEvent
初始化事件和BHMTearDownEvent
拆除Module事件这两个特殊事件以外,所有的事件都是调用的handleModuleEvent:forTarget:withSeletorStr:andCustomParam:
方法,其内部实现主要是遍历 moduleInstances
实例数组,调用performSelector:withObject:
方法实现对应方法调用
- (void)handleModuleEvent:(NSInteger)eventType
forTarget:(id<BHModuleProtocol>)target
withSeletorStr:(NSString *)selectorStr
andCustomParam:(NSDictionary *)customParam
{
BHContext *context = [BHContext shareInstance].copy;
context.customParam = customParam;
context.customEvent = eventType;
if (!selectorStr.length) {
selectorStr = [self.BHSelectorByEvent objectForKey:@(eventType)];
}
SEL seletor = NSSelectorFromString(selectorStr);
if (!seletor) {
selectorStr = [self.BHSelectorByEvent objectForKey:@(eventType)];
seletor = NSSelectorFromString(selectorStr);
}
NSArray<id<BHModuleProtocol>> *moduleInstances;
if (target) {
moduleInstances = @[target];
} else {
moduleInstances = [self.BHModulesByEvent objectForKey:@(eventType)];
}
//遍历 moduleInstances 实例数组,调用performSelector:withObject:方法实现对应方法调用
[moduleInstances enumerateObjectsUsingBlock:^(id<BHModuleProtocol> moduleInstance, NSUInteger idx, BOOL * _Nonnull stop) {
if ([moduleInstance respondsToSelector:seletor]) {
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Warc-performSelector-leaks"
//进行方法调用
[moduleInstance performSelector:seletor withObject:context];
#pragma clang diagnostic pop
[[BHTimeProfiler sharedTimeProfiler] recordEventTime:[NSString stringWithFormat:@"%@ --- %@", [moduleInstance class], NSStringFromSelector(seletor)]];
}
}];
}
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注意:这里所有的
Module
必须是遵循BHModuleProtocol
的,否则无法接收到这些事件的消息。
在BeeHive中是通过BHServiceManager
来管理各个Protocol
的。BHServiceManager
中只会管理已经被注册过的Protocol
。
注册Protocol
的方式总共有三种,和注册Module
是一样一一对应的
//****** 1、通过BeeHiveService宏进行Annotation标记
BeeHiveService(HomeServiceProtocol,BHViewController)
//****** 2、宏定义
#define BeeHiveService(servicename,impl) \
class BeeHive; char * k##servicename##_service BeeHiveDATA(BeehiveServices) = "{ ""#servicename"" : ""#impl""}";
//****** 3、转换后的格式,也是将其存储到特殊的段
char * kHomeServiceProtocol_service __attribute((used, section("__DATA,""BeehiveServices"" "))) = "{ """HomeServiceProtocol""" : """BHViewController"""}";
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首先同Module一样,需要先设置好路径
[BHContext shareInstance].serviceConfigName = @"BeeHive.bundle/BHService";
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设置plist文件
同样也是在setContext
时注册services
//加载services
-(void)loadStaticServices
{
[BHServiceManager sharedManager].enableException = self.enableException;
[[BHServiceManager sharedManager] registerLocalServices];
}
👇
- (void)registerLocalServices
{
NSString *serviceConfigName = [BHContext shareInstance].serviceConfigName;
//获取plist文件路径
NSString *plistPath = [[NSBundle mainBundle] pathForResource:serviceConfigName ofType:@"plist"];
if (!plistPath) {
return;
}
NSArray *serviceList = [[NSArray alloc] initWithContentsOfFile:plistPath];
[self.lock lock];
//遍历并存储到allServicesDict中
for (NSDictionary *dict in serviceList) {
NSString *protocolKey = [dict objectForKey:@"service"];
NSString *protocolImplClass = [dict objectForKey:@"impl"];
if (protocolKey.length > 0 && protocolImplClass.length > 0) {
[self.allServicesDict addEntriesFromDictionary:@{protocolKey:protocolImplClass}];
}
}
[self.lock unlock];
}
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在Load方法里面注册Protocol
协议,主要是调用BeeHive
里面的registerService:service:
完成protocol
的注册
+ (void)load
{
[[BeeHive shareInstance] registerService:@protocol(UserTrackServiceProtocol) service:[BHUserTrackViewController class]];
}
👇
- (void)registerService:(Protocol *)proto service:(Class) serviceClass
{
[[BHServiceManager sharedManager] registerService:proto implClass:serviceClass];
}
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到此,三种方式注册就完成了
Protocol
与Module
的区别在于,Protocol
比Module
多了一个方法,可以返回Protocol实例对象
- (id)createService:(Protocol *)proto;
{
return [[BHServiceManager sharedManager] createService:proto];
}
👇
- (id)createService:(Protocol *)service
{
return [self createService:service withServiceName:nil];
}
👇
- (id)createService:(Protocol *)service withServiceName:(NSString *)serviceName {
return [self createService:service withServiceName:serviceName shouldCache:YES];
}
👇
- (id)createService:(Protocol *)service withServiceName:(NSString *)serviceName shouldCache:(BOOL)shouldCache {
if (!serviceName.length) {
serviceName = NSStringFromProtocol(service);
}
id implInstance = nil;
//判断protocol是否已经注册过
if (![self checkValidService:service]) {
if (self.enableException) {
@throw [NSException exceptionWithName:NSInternalInconsistencyException reason:[NSString stringWithFormat:@"%@ protocol does not been registed", NSStringFromProtocol(service)] userInfo:nil];
}
}
NSString *serviceStr = serviceName;
//如果有缓存,则直接从缓存中获取
if (shouldCache) {
id protocolImpl = [[BHContext shareInstance] getServiceInstanceFromServiceName:serviceStr];
if (protocolImpl) {
return protocolImpl;
}
}
//获取类后,然后响应下层的方法
Class implClass = [self serviceImplClass:service];
if ([[implClass class] respondsToSelector:@selector(singleton)]) {
if ([[implClass class] singleton]) {
if ([[implClass class] respondsToSelector:@selector(shareInstance)])
//创建单例对象
implInstance = [[implClass class] shareInstance];
else
//创建实例对象
implInstance = [[implClass alloc] init];
if (shouldCache) {
//缓存
[[BHContext shareInstance] addServiceWithImplInstance:implInstance serviceName:serviceStr];
return implInstance;
} else {
return implInstance;
}
}
}
return [[implClass alloc] init];
}
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createService
会先检查Protocol协议是否是注册过的。然后接着取出字典里面对应的Class,如果实现了shareInstance
方法,那么就创建一个单例对象
,如果没有,那么就创建一个实例对象
。如果还实现了singleton,就能进一步的把implInstance
和serviceStr
对应的加到BHContext
的servicesByName
字典里面缓存
起来。这样就可以随着上下文传递了
进入serviceImplClass
实现,从这里可以看出 protocol和类是通过字典
绑定的,protocol
作为key
,serviceImp
(类的名字)作为value
- (Class)serviceImplClass:(Protocol *)service
{
//通过字典将 协议 和 类 绑定,其中协议作为key,serviceImp(类的名字)作为value
NSString *serviceImpl = [[self servicesDict] objectForKey:NSStringFromProtocol(service)];
if (serviceImpl.length > 0) {
return NSClassFromString(serviceImpl);
}
return nil;
}
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这里简单总结下:
对于Module
:数组存储
对于Protocol
:通过字典将protocol
与类进行绑定,key
为protocol
,value
为 serviceImp
即类名
BHContext
类:是一个单例,其内部有两个NSMutableDictionary
的属性,分别是modulesByName
和 servicesByName
。这个类主要用来保存上下文信息的。例如在application:didFinishLaunchingWithOptions:
的时候,就可以初始化大量的上下文信息
//保存信息
[BHContext shareInstance].application = application;
[BHContext shareInstance].launchOptions = launchOptions;
[BHContext shareInstance].moduleConfigName = @"BeeHive.bundle/BeeHive";//可选,默认为BeeHive.bundle/BeeHive.plist
[BHContext shareInstance].serviceConfigName = @"BeeHive.bundle/BHService";
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BHConfig
类:是一个单例,其内部有一个NSMutableDictionary
类型的config
属性,该属性维护了一些动态的环境变量,作为BHContext
的补充存在
BHTimeProfiler
类:用来进行计算时间性能方面的Profiler
BHWatchDog
类:用来开一个线程,监听主线程是否堵塞
--- end ---
原文地址:https://juejin.cn/post/7067743813099323423
以下文章可以做一个学习参考:
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